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Kotunga RISK

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Kotunga RISK Empty Kotunga RISK

Post  Rook Wed Jul 31, 2013 6:23 am

The Kono Lowlands

It is a relatively quiet area, it sees a hot climate and was an old holiday spot before the war, it's difficulties are presented in its tropical climate and humid conditions which are matched by its thick, lush palm jungles. Dew over the forest messes with many types of scanners and provides untrue datafeeds, amongst those difficulties are the beasts that now lurk within.



The Bazan Flats

Plain grassland with huge expansions, life seldom grows here apart from the odd fauna and flora, farming can be done here, and the crops that are produced are of good quality, but they are generally out-done by those sold from the conafaquee heartland.

Swarracor Coast

Home to some of the most notorious pirates, in short, shoot first, don't ask. This place is a shit hole, the most common sight to see is men in armored trucks driving around towns, shooting automatic rifles into the air, shooting women, men, children, and stealing children for recruitment to their cause, it was once a great trade port, and the tools to make it so are still there, but the ports, including the biggest one, Waddy, are HQ's for pirate gangs and high seas raiders.

El Saheim

Originally a city of lucrative trade, shore-side deals, and ravenous gambling this city was originally criminal, and the war made it worse, there were over 250 sub gangs in this city until the current Hinsātmaka's Tribe killed them. Is is regular to see sky-buses loaded to the brim and armored up, with men inside operating rocket launchers, AA missiles, dropping petrol bombs and creating mass hysteria.

El Fawsan "The Fortress"

It was one of the last cities to fall, mainly because the people stayed strong, the city is surrounded on all sides by strong concrete walls, there are holes in this wall due to the wars over the years, but any faction who holds this stronghold will not give it up without a fight, there is talk of unfound chemical weapons within bunkers underneath the city.

Almonia

This is the hardest fought area on the planet, by far. Millions if not billions have been killed here. It used to have over 6 cities, but the war reduced them to waste, bloody massacre led to bloody massacre as each of the warlords tried to claim what would ultimately be the currency of this planet during the days of the endless struggle: Diamonds. Any force, foreign or domestic will have to wade through landmines, physical walls, whole areas of warring militia. This area is truly where all 6 sides fight at some point or another.

Canoofaqee Heartland

An area of some of the richest soil in the galaxy, anything can be grown here, and it is home to some of the fastest fruiting planets ever, with the highest food output this land was taken by Hinsatmaka's Tribe in 4 weeks, they reside here and life is peaceful under them, less they get invaded by another tribe, the peoples children are normally stolen to be made into warriors of other tribes. Still, the trade coming out of this area is poor, as their coastal front has high cliffs and it is very hard to build trading spots among the harsh waves that last the high natural coastal walls.

Carno & Tingi Mountains

Deep within the mountains there are more diamonds, however these are protected by unknown tribesmen, these "unknowns" are speculated to be one of most powerful factions, owning deep mountain caves and have whole underground expansions. Diamonds, Gold and Oil are all within these mountains, and the mountains, while blocking other factions, provide a good moving ground for anyone brave, or foolish enough to attempt to conquer them.

The Manar Savannah

An old land, a land of natural wild life, and that most resembling Earth's Africa of old. Lions, elephants, giraffes, they exist here. sunny and orange by day, black and peaceful by night, luckily for the animals, all this area provides is space to build structures on. Water is here, timber is here, but nothing of real value. However many factions, colonists and invaders have used it as a staging ground to siege the Capital of the Planet : El Manar City.

El Manar City

A huge city, going above and beyond anything that could have been possible to build, half built skyscrapers litter the landscape, the city itself has split out of the river basin it was built on. It's even taken over 3 more basins, this makes the city extremely hard to conquer, with every faction owning at least a chunk of the city, and rebels owning others.

Western Rica

Rica, where is Rica? Nobody knows, what they do know is that where they live is Western Rica, and that it's theirs, wait, who's? That is the most frequently asked question, Do the Liberal Free Fighters own it, or do the Free Liberal Fighters? One lives in the North, one lives in the South, they wake up every morning and can see the enemy village, and yet they continue to fight, has Alliance ever struck their mind? No. Why would it? Despite that this area contains old colonial nuclear weaponry, both factions seem oblivious to it and are only hell bent on killing each other out. Which hasn't happened because they seem to be expanding faster than they are killing eachother, only escalating the conflict.

The Faki Desert

A place of whistling, harsh winds, deceit and mystery. Huge beasts roam these deserts, Anacondas, Huge Scorpions and Massive Spiders being the most common, the spiders come to lay their eggs in the desert sands yearly. The desert is shaped like a huge, endless soup bowl. This disheartens explorers due to the fact that after crossing a huge flat of desert, they then look out over a huge bowl of dried trees and chaotic wild life. Many men try to cross these lands, hundreds of scramblers being the most common, with only 2 or 3 making it to the other side. Every 2 years however a huge tidal wave smashes the desert and floods the bowl, washing all the sand out to see and exposing the rockbed below, while this would uninterest some, it makes sea trade to the City of El Manar much easier from places like the Minu Islands and El Akar. However what interests the warlords is all the equipment of lost explorations it washes up. They scavenge and scavenge until they can take no more, but after 1 year they need to stop, as the spider threat returns.

Helious Coast

The bread basket of Kotunga, it has huge underground reserves of Helium-3 Gas. But it is treated as such, the only planetary defense exists here; Orbital Strike Missiles: They operate much like cruise missiles but they can only attack space objects, land mines, barb wire, bunkers, trenchs, they exist here and are attacked regularly, however their position on the desert means their only opposition is Mohmar Deathstrikes Militia and Pirates.

El Akar

Despite it's range from the rest of the conflict, this city is also in complete and utter chaos. Many blame the fact that the City port is accessible from other ports such as Zambay, Waddy, Minu and Maly, which is a infamous terrorist port.

Minu Islands

A relaxing, tropical, off shore wonderful set is islands. Well, that's what they once were, now they're home to fearsome amounts of drug zambeezay production, shipped off from the recently built Minu Port. Lastly, this is where Mohmar "Deathstrike" conducts his operations from, he never leaves his unknown fortress either, making him exceptionally hard to find.

Rook

Posts : 122
Join date : 2011-06-02
Age : 28
Location : Belfast, Some IRA safehouse.

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